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navMeshAgent 문제 ("SetDestination" can only be called on an active agent  that has been placed on a NavMesh.)
navMeshAgent 문제 ("SetDestination" can only be called on an active agent that has been placed on a NavMesh.)

SetDestination" can only be called on an active agent that has been placed  on a NavMesh. - Unity Answers
SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity Answers

C#: "SetDestination" can only be called on an active agent that has been  placed on a NavMesh. UnityEngine.AI.NavMeshAgent:SetDestination(Vector3) :  r/Unity3D
C#: "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.AI.NavMeshAgent:SetDestination(Vector3) : r/Unity3D

Download Rust WebRCON for Android - Rust WebRCON APK Download - STEPrimo.com
Download Rust WebRCON for Android - Rust WebRCON APK Download - STEPrimo.com

uMod - "SetDestination" can only be called on an active agent - Rust -  Community
uMod - "SetDestination" can only be called on an active agent - Rust - Community

Unity c# - unable to Spawn Prefabs on a NavMesh - Stack Overflow
Unity c# - unable to Spawn Prefabs on a NavMesh - Stack Overflow

The Witching Hour - Home | Facebook
The Witching Hour - Home | Facebook

NavMesh Agent error, will never detect ground - Unity Answers
NavMesh Agent error, will never detect ground - Unity Answers

SetDestination can only be called on an active agent that has been placed  on a navmesh - YouTube
SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube

Unity: Tutorials of Unity Editor in FPS Microgame - YouTube
Unity: Tutorials of Unity Editor in FPS Microgame - YouTube

7 days to survive for Android - APK Download
7 days to survive for Android - APK Download

Setdestination can only be called on an active agent that has been placed  on a navmesh. - ICFTH
Setdestination can only be called on an active agent that has been placed on a navmesh. - ICFTH

Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Unity  Answers
Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Unity Answers

Ryrzy - Codefling
Ryrzy - Codefling

Questions about implementing your NavMesh? - Talk - GameDev.tv
Questions about implementing your NavMesh? - Talk - GameDev.tv

ArtStation - World war 2 the darkest hours
ArtStation - World war 2 the darkest hours

Enemy Nav Mesh Agent Error. How to fix it? The player is not being followed  by the enemy? - Unity Answers
Enemy Nav Mesh Agent Error. How to fix it? The player is not being followed by the enemy? - Unity Answers

What does 'SetDestination can only be called on an active agent that has  been placed on a NavMesh' mean in Unity 3D (game development, programming)?  - Quora
What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora

Unity - “SetDestination” can only be called on an active agent that has  been placed on a NavMesh. UnityEngine.NavMeshAgent:SetDestination(Vector3)  - tw.pays-tarusate.org
Unity - “SetDestination” can only be called on an active agent that has been placed on a NavMesh. UnityEngine.NavMeshAgent:SetDestination(Vector3) - tw.pays-tarusate.org

NPC instantiate on Navmesh - Stack Overflow
NPC instantiate on Navmesh - Stack Overflow

uMod - "SetDestination" can only be called on an active agent - Rust -  Community
uMod - "SetDestination" can only be called on an active agent - Rust - Community

Gabe can aim now ;D - YouTube
Gabe can aim now ;D - YouTube

Last Day To Live, Week Three – March Miskin's Game Development Blog
Last Day To Live, Week Three – March Miskin's Game Development Blog

SetDestination" can only be called on an active agent that has been placed  on a NavMesh. : r/Unity3D
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D